The Hampshire Grand Tournament - The Old World 2024

10 and 11 August 2024

Event pack

Ticket Link: https://buytickets.at/ughobby/1235427

Please note that refunds are available until 12 July 2024.

Event Pack (Updated 21/7/24)

An Old World, 2000 point event

Army Selection: You will need an Warhammer - The Old World army. Select your forces with a maximum value of 2000 Points using rules and restrictions provided in the core rules and Grand Army Composition Lists/Army of Infamy Composition Lists.

Select your army from the following sources:

Forces of Fantasy, Ravening Hordes, Legacy Armies, Arcane Journals

Additionally:

  • Mercenaries and allies are not allowed

  • You can only select up to 3 of the same unit, including anything that has unit size of 1. For example, a maximum of 3 Fanatics

  • No unit can be wider that 10 models during play

New rules released on the day of the event will not be in play.

If you have a dispute over a rule, you can agree it amicably between yourselves or call over Paul or Wayne. Our judgement is final regardless of whether it is correct or not. Be warned, we tend to err on the side of rules as intended.

The Venue

Horndean Technology College,

Barton Cross,

Horndean,

PO8 9PQ

There is free parking on site, a fully licensed bar and a canteen to keep everyone fed and watered. Please note that the bar is cash only!

Friday

·         Open gaming and setup from 16:00

Saturday

·         Registration: 08:15 – 08:45

·         Announcements: 08:45

·         Game 1: 09:00 – 12.00

·         Lunch: 12:00 – 13:00 (provided)

·         Game 2: 13:00 – 16:00

·         Game 3: 16:15 – 19:15

·         Venue open until 22:00

Sunday

·         Game 4: 09:00 – 12.00

·         Lunch: 12:00 – 13:00 (provided)

·         Game 5: 13:00 – 16:00

·         Awards: Approx 16:30

Terrain

Terrain will be provided and should not be moved unless both players agree.

All woods are difficult ground.

Rock formations are impassable, as are buildings with sloping roofs. Please agree these with your opponent before the game.

Army Painting and modelling

All models used should be fully painted miniatures of the appropriate type for the troops they represent. Conversions and kitbashes are actively encouraged, as long as they clearly represent the unit intended. 3D prints are allowed as long as they clearly represent the unit intended. If you are in doubt, please contact Paul on paulmarshallsay@btinternet.com.

Models must be based on correctly-sized square or rectangular bases. They can also be on converter movement trays to ensure that unsits have the correct dimensions.

Models not painted or based will not be removed as casualties but will incur a one win penalty. You can still play but you will not win. Paul and Wayne reserve the right to use a smaller penalty if your effort is clearly derisory.

All unit options and command models must be shown on the models, Weapon options shown on a model must be used.

Armies should be left out for judging on Saturday lunchtime. Those nominated for best army and coolest army need to be laid out on Sunday lunchtime. Nominations for both will be decided by the judges.

Registration and army lists

In advance of the weekend (at least a week before as lists need to be in by then), you will need to register on LONGSHANKS through this link: https://www.longshanks.org/event/15740/

You may have to create an account if you haven't already got one. Search for the tournament if the link has not taken you there directly. Then can you add your list. Lists must be created in Old World Builder (https://old-world-builder.com/) and uploaded a week before the tournament at the latest. Deadline is midnight on Friday 2 August.

Battle Plans

The Battleplans for each round are detailed below:

  1. Open Battle (page 288)

  2. Flank Attack (page 292)

  3. Meeting Engagement (page 294)

  4. Command and Control (page 298), Special Feature is Arcane Monolith (page 273). Max 6 rounds.

  5. Open Battle (page 288)

Scoring and points

The following system will be used to differentiate players throughout the event.

1.    Win/Draw/Lose

2.    Victory points scored

3. Victory points allowed

4.    Strength of schedule

Scoring

At the end of each of your games, you will complete your scores on Longshanks or come to the desk and tell Paul the scores so that he can record it for you.

Most Sporting Nomination

At the end of your fifth game, you must decide which two of your opponents were the best ones. This will go towards the Most Sporting Award only and has no effect on the outcome of the HGT Champion Award. However, it will have an effect on the Hero of Legend award.

Awards

·         HGT Champion

·         HGT 2nd place

·         HGT 3rd place

·         Most Sporting Opponent: This will be awarded to the people who have the most sports votes. There will be two awards for best sports.

·         Best Army 1st place: Armies will be nominated by the Paul and Wayne, please put out your army on Saturday lunchtime if you would like to be considered. The selected armies will be set up at lunch time on Sunday for the judges to find the overall winners.

·         Coolest Army 1st place: Same arrangements as for Best Army.

There may be other prizes announced at the event.

Fair play and slow play

This is a friendly event, and it is essential that players conduct themselves in the right spirit. They must also be able to play their army within the time constraints of the game for five full turns. Paul and Wayne reserve the right to dock points at their discretion for slow play or general unbecoming nonsense.